DOOM: The Dark Ages | Revelations - Proving Grounds Worldbuilding

This is a collection of all of the spaces I was responsible for world building in Proving Grounds. My responsibilities for these spaces were worldbuilding, set dressing, vertex coloring, UV's, decals/stamps, polish, and some modelling.
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The creation DOOM: The Dark Ages | Revelations was a highly collaborative process across many different departments and disciplines. Some assets shown are from a shared library created by other talented artists at id Software.
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Map Lead: Kevin Dunlop https://www.artstation.com/kdunlop

Level Design: Keith Telesh https://www.linkedin.com/in/keith-telesh-28bbb7349/

Lighting: Tyler DeLisle https://www.artstation.com/tylerdelisle

Extra mentoring/moral support: Nick Ford https://www.artstation.com/nick4d